DomiAtlas

字段证据与来源

DomiNations international client · 13.1600.1602 · 原文入口

证据 ID
client-player-player-progression-targets
定位
player-progression: explicit definition/upgrade nodes
参考版本
International 13.1600.1602
审核日期
2026-10-05

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#字段摘录
1table=client-player-player-progression-targets; cells=[{"en":"1","zh-cn":"1"},{"en":"Barracks","zh-cn":"训练营"},{"en":"1","zh-cn":"1"}]
2table=client-player-player-progression-targets; cells=[{"en":"1","zh-cn":"1"},{"en":"House","zh-cn":"房屋"},{"en":"3","zh-cn":"3"}]
3table=client-player-player-progression-targets; cells=[{"en":"1","zh-cn":"1"},{"en":"Fruit Tree","zh-cn":"果树"},{"en":"3","zh-cn":"3"}]
4table=client-player-player-progression-targets; cells=[{"en":"1","zh-cn":"1"},{"en":"Tower","zh-cn":"塔"},{"en":"1","zh-cn":"1"}]
5table=client-player-player-progression-targets; cells=[{"en":"2","zh-cn":"2"},{"en":"Road","zh-cn":"道路"},{"en":"20","zh-cn":"20"}]
6table=client-player-player-progression-targets; cells=[{"en":"2","zh-cn":"2"},{"en":"Mill","zh-cn":"粮食储存库"},{"en":"1","zh-cn":"1"}]
7table=client-player-player-progression-targets; cells=[{"en":"2","zh-cn":"2"},{"en":"Market","zh-cn":"黄金储存库"},{"en":"1","zh-cn":"1"}]
8table=client-player-player-progression-targets; cells=[{"en":"2","zh-cn":"2"},{"en":"Blacksmith","zh-cn":"铁匠铺"},{"en":"1","zh-cn":"1"}]

Building stage 0 initializes explicit item attributes; stages are accumulated within a single helper, never across nations. Positive levels are destination levels. Costs/XP are not accumulated. Minimum player levels join ageLevelReqs directly. League resource awards retain daily/battle separation. Unknown semantics and account values are excluded.

排除字段:account bonuses / current-server confirmation / unverified timeScale conversion / hard limits inferred from development targets

SHA-256: ff3d59593ed1b9183a2a6d1e526919fde96371f2c6b8a6d400c115c2b44bcd64