DomiAtlas

字段证据与来源

DomiNations international client · 13.1600.1602 · 原文入口

证据 ID
client-player-client-law-we-world-war-veteran-troops-effects
定位
client-law-we-world-war-veteran-troops: explicit definition/upgrade nodes
参考版本
International 13.1600.1602
审核日期
2026-10-05

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#字段摘录
1table=client-player-client-law-we-world-war-veteran-troops-effects; cells=[{"en":"1","zh-cn":"1"},{"en":"2000","zh-cn":"2000"},{"en":"+5% Barracks Troops hitpoints in World War","zh-cn":"在世界大战中的训练营兵力HP+5%"}]
2table=client-player-client-law-we-world-war-veteran-troops-effects; cells=[{"en":"2","zh-cn":"2"},{"en":"2750","zh-cn":"2750"},{"en":"+5% Barracks Troops hitpoints in World War","zh-cn":"在世界大战中的训练营兵力HP+5%"}]
3table=client-player-client-law-we-world-war-veteran-troops-effects; cells=[{"en":"3","zh-cn":"3"},{"en":"3500","zh-cn":"3500"},{"en":"+5% Barracks Troops hitpoints in World War","zh-cn":"在世界大战中的训练营兵力HP+5%"}]
4table=client-player-client-law-we-world-war-veteran-troops-effects; cells=[{"en":"4","zh-cn":"4"},{"en":"4250","zh-cn":"4250"},{"en":"+5% Barracks Troops hitpoints in World War","zh-cn":"在世界大战中的训练营兵力HP+5%"}]
5table=client-player-client-law-we-world-war-veteran-troops-effects; cells=[{"en":"5","zh-cn":"5"},{"en":"5000","zh-cn":"5000"},{"en":"+5% Barracks Troops hitpoints in World War","zh-cn":"在世界大战中的训练营兵力HP+5%"}]
6table=client-player-client-law-we-world-war-veteran-troops-effects; cells=[{"en":"6","zh-cn":"6"},{"en":"6000","zh-cn":"6000"},{"en":"+5% Barracks Troops hitpoints in World War","zh-cn":"在世界大战中的训练营兵力HP+5%"}]
7table=client-player-client-law-we-world-war-veteran-troops-effects; cells=[{"en":"7","zh-cn":"7"},{"en":"7000","zh-cn":"7000"},{"en":"+5% Barracks Troops hitpoints in World War","zh-cn":"在世界大战中的训练营兵力HP+5%"}]
8table=client-player-client-law-we-world-war-veteran-troops-effects; cells=[{"en":"8","zh-cn":"8"},{"en":"8000","zh-cn":"8000"},{"en":"+5% Barracks Troops hitpoints in World War","zh-cn":"在世界大战中的训练营兵力HP+5%"}]

Building stage 0 initializes explicit item attributes; stages are accumulated within a single helper, never across nations. Positive levels are destination levels. Costs/XP are not accumulated. Minimum player levels join ageLevelReqs directly. League resource awards retain daily/battle separation. Unknown semantics and account values are excluded.

排除字段:account bonuses / current-server confirmation / unverified timeScale conversion / hard limits inferred from development targets

SHA-256: ff3d59593ed1b9183a2a6d1e526919fde96371f2c6b8a6d400c115c2b44bcd64