DomiAtlas

Evidence and provenance

← Reinforcements

DomiNations international client · 13.1600.1602 · Original source

Evidence ID
client-detail-client-dp-classical-a
Locator
client-dp-classical-a: exact localized description / version-pinned table joins
Reference version
International 13.1600.1602
Reviewed
2026-10-05

Preview: eight items, up to 400 characters each. Download the small JSON batch and find this record by ID: JSON (9)

#Field excerpt
1localized-description={"id":"client-dp-classical-a","text":{"en":"Hidden defenders come from the forest","zh-cn":"来自森林的潜伏卫兵"},"node":128338,"localizationKey":"105347"}
2localized-description={"id":"client-dp-classical-a","text":{"en":"Hidden defenders come from the forest","zh-cn":"来自森林的潜伏卫兵"},"node":128338,"localizationKey":"105347","resolvedFrom":[{"amount":"2","category":"defendercap","mathType":"flat","name":"TECH_REINFORCEMENT_DEFENDER_CAVALRY_AMOUNT"},{"amount":"1","name":"TECH_REINFORCEMENT_DEFENDER_CAVALRY_LEVEL"}]}
3table=client-detail-client-dp-classical-a; cells=[{"en":"1","zh-cn":"1"},{"en":"Hidden defenders come from the forest","zh-cn":"来自森林的潜伏卫兵"},{"en":"GOLD: 50000","zh-cn":"GOLD: 50000"},{"en":"type=LEVEL, value=1","zh-cn":"type=LEVEL, value=1"},{"en":"240","zh-cn":"240"}]
4table=client-detail-client-dp-classical-a; cells=[{"en":"2","zh-cn":"2"},{"en":"+10% Defender damage","zh-cn":"卫兵伤害+10%"},{"en":"GOLD: 100000","zh-cn":"GOLD: 100000"},{"en":"type=LEVEL, value=1; type=TECH, value=dp_classical_a","zh-cn":"type=LEVEL, value=1; type=TECH, value=dp_classical_a"},{"en":"720","zh-cn":"720"}]
5table=client-detail-client-dp-classical-a; cells=[{"en":"3","zh-cn":"3"},{"en":"More hidden defenders come from the forest","zh-cn":"来自森林的更多潜伏卫兵"},{"en":"GOLD: 200000","zh-cn":"GOLD: 200000"},{"en":"type=LEVEL, value=1; type=TECH, value=dp_classical_a_02","zh-cn":"type=LEVEL, value=1; type=TECH, value=dp_classical_a_02"},{"en":"1440","zh-cn":"1440"}]
6table=client-detail-client-dp-classical-a; cells=[{"en":"4","zh-cn":"4"},{"en":"+10% Defender hitpoints","zh-cn":"卫兵HP+10%"},{"en":"GOLD: 400000","zh-cn":"GOLD: 400000"},{"en":"type=LEVEL, value=1; type=TECH, value=dp_classical_a_03","zh-cn":"type=LEVEL, value=1; type=TECH, value=dp_classical_a_03"},{"en":"2160","zh-cn":"2160"}]
7table=client-detail-client-dp-classical-a; cells=[{"en":"5","zh-cn":"5"},{"en":"+10% Defender damage","zh-cn":"卫兵伤害+10%"},{"en":"GOLD: 800000","zh-cn":"GOLD: 800000"},{"en":"type=LEVEL, value=1; type=TECH, value=dp_classical_a_04","zh-cn":"type=LEVEL, value=1; type=TECH, value=dp_classical_a_04"},{"en":"4320","zh-cn":"4320"}]
8locators=[{"node":128338,"id":"dp_classical_a","attrs":{"descriptionID":"105347","displayNameID":"105277","flavorTextID":"107447","id":"dp_classical_a","spriteName":"Reinforcements","time":"240"},"effects":[{"amount":"2","category":"defendercap","mathType":"flat","name":"TECH_REINFORCEMENT_DEFENDER_CAVALRY_AMOUNT"},{"amount":"1","name":"TECH_REINFORCEMENT_DEFENDER_CAVALRY_LEVEL"}],"requirements":[…

University costs join buffCost to costs tier; growth joins buffGrowth separately, with units left unspecified. Library chapters join exact base/_02.._05 IDs; a single repeated bonus amount can replace {0}, otherwise the parameter is withheld. Troop tables use only unique DEFAULT nation configs, damage is not labelled DPS. Raw excerpts are limited to public reference fields.

Excluded fields: player modifiers / current-server confirmation / unverified duration units / inferred cumulative research effects

SHA-256: ff3d59593ed1b9183a2a6d1e526919fde96371f2c6b8a6d400c115c2b44bcd64